Of Rome: Creating Card prototypes
A quick look at how I used prototyping
Of Rome: Creating Card prototypes Read Post »
A quick look at how I used prototyping
Of Rome: Creating Card prototypes Read Post »
Insight on catch up mechanics in Consul of Rome
Of Rome: Assassination and Bribery as catch up mechanics Read Post »
Explaining my recent gap in posting. Nothing out of the usual.
Of Rome: Mind the Gap Read Post »
An overview of my approach to social media marketing channels when promoting Cow Island Publishing’s 1-4 player card game, Consul of Rome, pre-launch of the physical product
Of Rome: Social Media Read Post »